ZDK.

Arnaud Leduc — Creative developer

From drawingto code.

What I like is making beautiful things. Drawing, design, 3D, code: each discipline feeds the others, and it's the mix that makes the result unique.

One craft, several tools

I've never stuck to a single discipline. Depending on what the project needs, I draw, I model, or I write code — often all three.

  • 01

    Sites & interfaces

    One-of-a-kind experiences

    No template, no reskinned theme. I design and build the whole site — layout, pacing, animation, navigation — for that project and no other.

    • Next.js
    • Animation
    • Interaction
    • Performance
  • 02

    3D & real-time

    Three dimensions in a browser

    Three.js, WebGL, shaders. I model my own assets and integrate them — no back-and-forth between a 3D studio and a developer.

    • Three.js
    • WebGL
    • Blender
    • Augmented reality
  • 03

    Drawing & art direction

    It always starts with a pencil

    Identity, illustration, typography. I search on paper before committing: a drawn idea can be judged in five minutes, and dropped without regret.

    • Illustration
    • Visual identity
    • Motion
    • Typography
  • 04

    Training

    Passing the tools on

    I pass on what I actually practise: graphic design, 3D, code, generative AI. Teams or one to one, remote or on site, on your own tools and projects.

    • Graphic design
    • Blender
    • Next.js
    • Generative AI

Work

Things I've made

Commissions, demos, and projects that started from plain curiosity.

Experiments

Shorter things, built to understand a technique. They lead nowhere, and that's the point.

About

Behind ZDK there is one person: me.

Arnaud LeducCreative developer

No agency, no sales team, no project manager. I design, draw, build and ship every project myself.

I don't define myself by a technology or a sector: I use whatever tools are at hand to give shape to what's in my head. An alternative calendar, a collection game, a product page, a 3D configurator — if the idea sticks with me, I build it.

It's also my job, and I live off it. So I experiment a lot: every personal project is a way to learn something I'll use on the next one.

Non-negotiables

  • 01Detail before effect
  • 02Learning by making
  • 03Finished, not just delivered

Working with me

One point of contact

You talk directly to the person writing the code. Nothing gets lost in translation.

Everything handmade

No templates, no outsourcing. Every line of code and every pixel is mine.

Immediate decisions

A question in the morning, an answer the same day. No committee, no approval chain.

An idea to build

Let's talk

A project in mind, a technical question, or just want to talk something through? Drop me a line — I reply personally within 24h.

Or email me directly: contact@zdkwebagency.fr